Unit:Terminator Squad
From DoW2.Info
Unit Description: Deadly veterans of a thousand campaigns, Terminators are very powerful heavy infantry units. Highly durable, immune to suppression and can teleport.
Detailed Tool-Tips: Deadly veterans of a thousand campaigns, Terminators are very powerful heavy infantry units. Highly durable, immune to suppression and can teleport.
| Terminator Squad | ||||||
|---|---|---|---|---|---|---|
| Health | 4500 | Health Regen | 0.5 | Squad Size | 3 |
| Energy | 100 | Energy Regen | 1 | Maximum Speed | 4 | |
| Courage | 100 | Courage Regen | 10 | Acceleration | 10 | |
| Supp. Resist | 100% | Sight / Detect | 40 / 5 | Deceleration | 10 | |
| Armor Type | super_heavy_infantry / large | Melee Size | small | Rotation Rate | 600 | |
| Requisition | Build Time | |||||
| Power | Popcap | |||||
| Upkeep (ea.) | ||||||
| Rf. Requisition | Rf. Time | |||||
| Rf. Power | Rf. Popcap | |||||
| Garrison Type | Land Raider | Can Retreat | False | |||
| Combat Stance | Ranged | Capture Rate | 1 | XP Points (ea.) | 300 | |
| Unit Types | infantry • terminator • does_not_retreat • | |||||
| v3.16.2 | ||||||
| Terminator Squad Levels | ||||
|---|---|---|---|---|
| Level | 1 | 2 | 3 | 4 |
| Health | 1500 | 1725 | 1983.75 | 2281.313 |
| Health Regen | 0.5 | 0.525 | 0.551 | 0.579 |
| Energy | 100 | 115 | 130 | 150 |
| Energy Regen | 1 | 1.05 | 1.103 | 1.158 |
| Supp. Resist | 100 | 105 | 110.25 | 115.763 |
| Melee Skill | 60 | 61 | 62 | 63 |
| Melee Damage | 1 | 1.1 | 1.21 | 1.331 |
| Ranged Damage | 1 | 1.05 | 1.103 | 1.158 |
| |||||
|---|---|---|---|---|---|
| Faction | Space Marine | Activation | Targeted | |
| Costs | Caster | One Entity | |||
| Duration | -1s | Recharge | 45s | ||
| Description: Continuously cover an area with fire for the ability's duration. — See Ability:Terminator Cleansing Flame for details. | |||||
| |||||
|---|---|---|---|---|---|
| Faction | Space Marine | Activation | Targeted | |
| Costs | Caster | One Entity | |||
| Duration | -1s | Recharge | 60s | ||
| Description: Fire a cluster of missiles to damage all targets in a large area. — See Ability:Cyclone Missile Barrage for details. | |||||
| |||||
|---|---|---|---|---|---|
| Faction | Space Marine | Activation | Targeted | |
| Costs | Caster | Squad | |||
| Duration | -1s | Recharge | 60s | ||
| Description: Teleport to the chosen location. — See Ability:Terminator Teleport for details. | |||||
| |||||
|---|---|---|---|---|---|
| Requisition | Time | |||
| Power | Requires | ||||
| Description: The Assault Cannon is effective against infantry and heavy infantry. — See Upgrade:Terminator Assault Cannon for details. | |||||
| |||||
|---|---|---|---|---|---|
| Requisition | Time | |||
| Power | Requires | ||||
| Description: The Heavy Flamer is effective against infantry in cover or buildings. Grants Cleansing Flame ability. — See Upgrade:Heavy Flamer for details. | |||||
| |||||
|---|---|---|---|---|---|
| Requisition | Time | |||
| Power | Requires | ||||
| Description: Grants the Cyclone Missile Barrage ability. Missile Barrage is effective against vehicles and large targets — See Upgrade:Cyclone Missile Launcher for details. | |||||
| |||||
|---|---|---|---|---|---|
| Faction | Space Marine | Weapon Class | Melee | |
| DPS | 34 | Weapon Family | melee_heavy | ||
| See Weapon:Terminator Power Fist for details. | |||||
| |||||
|---|---|---|---|---|---|
| Faction | Space Marine | Weapon Class | Burst | |
| DPS | 33.87 | Weapon Family | bolter_pvp | ||
| See Weapon:Terminator Storm Bolter for details. | |||||
| |||||
|---|---|---|---|---|---|
| Faction | Space Marine | Weapon Class | Burst | |
| DPS | 59.73 | Weapon Family | bolter_pvp | ||
| See Weapon:Terminator Assault Cannon for details. | |||||
| |||||
|---|---|---|---|---|---|
| Faction | Space Marine | Weapon Class | Burst | |
| DPS | 44 | Weapon Family | flamer_pvp | ||
| See Weapon:Terminator Heavy Flamer for details. | |||||








