Unit:Terminator Squad

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Unit Description: Deadly veterans of a thousand campaigns, Terminators are very powerful heavy infantry units. Highly durable, immune to suppression and can teleport.


Detailed Tool-Tips: Deadly veterans of a thousand campaigns, Terminators are very powerful heavy infantry units. Highly durable, immune to suppression and can teleport.


Terminator Squad
Terminator Squad Health 4500 Health Regen 0.5 Squad Size 3
Energy 100 Energy Regen 1 Maximum Speed 4
Courage 100 Courage Regen 10 Acceleration 10
Supp. Resist 100% Sight / Detect 40 / 5 Deceleration 10
Armor Type super_heavy_infantry / large Melee Size small Rotation Rate 600
Requisition 900 Build Time 60s
Power 300 Popcap 21
Upkeep (ea.) 20.4
Upkeep (lead.) 0
Upkeep (plat.) 0 Platform Speed {{{124}}}
Rf. Requisition 150 Rf. Time 15s
Rf. Power 50 Rf. Popcap 7
Garrison Type Land Raider Can Retreat False On Death (ea.) 25
On Death (lead.) 0
Combat Stance Ranged Capture Rate 1 XP Points (ea.) 300
Unit Types infantry • terminator • does_not_retreat •
Unit Types N/A • N/A • N/A
Note: The weapon platform itself is invulnerable and has no health. Some values do not apply.
Note: The leader with grenade launcher is invulnerable and has no health. Some values do not apply.
v3.16.2
Terminator Squad Levels
Level1234
Health150017251983.752281.313
Health Regen0.50.5250.5510.579
Energy100115130150
Energy Regen11.051.1031.158
Supp. Resist100105110.25115.763
Melee Skill60616263
Melee Damage11.11.211.331
Ranged Damage11.051.1031.158


 Terminator Cleansing Flame  Terminator Cleansing Flame

Terminator Cleansing Flame Faction Space Marine Activation Targeted
Costs Caster One Entity
Duration -1s Recharge 45s
Description: Continuously cover an area with fire for the ability's duration. — See Ability:Terminator Cleansing Flame for details.

 Cyclone Missile Barrage  Cyclone Missile Barrage

Cyclone Missile Barrage Faction Space Marine Activation Targeted
Costs Caster One Entity
Duration -1s Recharge 60s
Description: Fire a cluster of missiles to damage all targets in a large area. — See Ability:Cyclone Missile Barrage for details.

 Terminator Teleport  Terminator Teleport

Terminator Teleport Faction Space Marine Activation Targeted
Costs Caster Squad
Duration -1s Recharge 60s
Description: Teleport to the chosen location. — See Ability:Terminator Teleport for details.

 Terminator Assault Cannon  Terminator Assault Cannon

Terminator Assault Cannon Requisition 100 Time 15s
Power 80 Requires
Description: The Assault Cannon is effective against infantry and heavy infantry. — See Upgrade:Terminator Assault Cannon for details.

 Heavy Flamer  Heavy Flamer

Heavy Flamer Requisition 80 Time 15s
Power 40 Requires
Description: The Heavy Flamer is effective against infantry in cover or buildings. Grants Cleansing Flame ability. — See Upgrade:Heavy Flamer for details.

 Cyclone Missile Launcher  Cyclone Missile Launcher

Cyclone Missile Launcher Requisition 100 Time 15s
Power 70 Requires
Description: Grants the Cyclone Missile Barrage ability. Missile Barrage is effective against vehicles and large targets — See Upgrade:Cyclone Missile Launcher for details.

 Terminator Power Fist  Terminator Power Fist

Terminator Power Fist Faction Space Marine Weapon Class Melee
DPS 34 Weapon Family melee_heavy
See Weapon:Terminator Power Fist for details.

 Terminator Storm Bolter  Terminator Storm Bolter

Terminator Storm Bolter Faction Space Marine Weapon Class Burst
DPS 33.87 Weapon Family bolter_pvp
See Weapon:Terminator Storm Bolter for details.

 Terminator Assault Cannon  Terminator Assault Cannon

Terminator Assault Cannon Faction Space Marine Weapon Class Burst
DPS 59.73 Weapon Family bolter_pvp
See Weapon:Terminator Assault Cannon for details.

 Terminator Heavy Flamer  Terminator Heavy Flamer

Terminator Heavy Flamer Faction Space Marine Weapon Class Burst
DPS 44 Weapon Family flamer_pvp
See Weapon:Terminator Heavy Flamer for details.

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