Unit:Swarmlord
From DoW2.Info
Unit Description: Legendary synapse creature. Nearly unstoppable in melee combat. Increases the movement speed of nearby Tyranids and allows squads to reinforce.
Detailed Tool-Tips: Legendary Synapse creature, nearly unstoppable in melee combat. Projects Basic Synapse and a specialized Speed Synapse, increasing the Speed of all allied Tyranid units in radius 27 by 50%. Speed 5.5, 70 Melee Skill, 90 dps Heavy Melee Damage.
| Swarmlord | ||||||
|---|---|---|---|---|---|---|
| Health | 1700 | Health Regen | 1 | Squad Size | 1 |
| Energy | 200 | Energy Regen | 1 | Maximum Speed | 5.5 | |
| Courage | 100 | Courage Regen | 10 | Acceleration | 10 | |
| Supp. Resist | 4% | Sight / Detect | 38 / 5 | Deceleration | 8 | |
| Armor Type | vehicle / large | Melee Size | large | Rotation Rate | 500 | |
| Requisition | Build Time | |||||
| Power | Popcap | |||||
| Upkeep (ea.) | ||||||
| Garrison Type | None | Can Retreat | False | |||
| Combat Stance | Melee | Capture Rate | XP Points (ea.) | 1000 | ||
| Unit Types | does_not_retreat • melee_only • swarmlord • carnifex | |||||
| v3.16.2 | ||||||
| |||||
|---|---|---|---|---|---|
| Faction | Tyranid | Activation | Timed | |
| Costs | | Caster | Squad | ||
| Duration | 10s | Recharge | 60s | ||
| Description: The Swarmlord drains the life from surrounding enemy infantry units for a duration which increases his health regeneration. — See Ability:Leech Essence for details. | |||||
| |||||
|---|---|---|---|---|---|
| Faction | Tyranid | Activation | Timed | |
| Costs | | Caster | One Entity | ||
| Duration | 2s | Recharge | 60s | ||
| Description: Unleashes the full strength of the Swarmlord, heavily damaging and knocking back adjacent enemy infantry — See Ability:Blade Flurry for details. | |||||
| |||||
|---|---|---|---|---|---|
| Faction | Tyranid | Weapon Class | Melee | |
| DPS | 90 | Weapon Family | melee_heavy | ||
| See Weapon:Swarmlord Bone Sabres for details. | |||||



