Unit:Scout Squad
From DoW2.Info
Unit Description: Versatile anti-melee unit that can be equipped with shotguns or a sniper rifle. May also add a Scout Sergeant who grants frag grenades.
Detailed Tool-Tips: Quick unit with high line of sight that can kite enemy melee units. The Shotgun upgrade makes Scouts an effective melee counter, while the Sergeant grants Frag Grenades and Detection. Speed 6.5, Melee Skill 71, 7.58 dps Piercing Damage, 4 dps Melee Damage.
| Scout Squad | ||||||
|---|---|---|---|---|---|---|
| Health | 420 | Health Regen | 0.5 | Squad Size | 3 |
| Energy | 100 | Energy Regen | 1 | Maximum Speed | 6.5 | |
| Courage | 100 | Courage Regen | 10 | Acceleration | 40 | |
| Supp. Resist | 4% | Sight / Detect | 55 / 5 | Deceleration | 40 | |
| Armor Type | infantry / small | Melee Size | small | Rotation Rate | 1000 | |
| Requisition | Build Time | |||||
| Power | Popcap | |||||
| Upkeep (ea.) | ||||||
| Rf. Requisition | Rf. Time | |||||
| Rf. Power | Rf. Popcap | |||||
| Garrison Type | Infantry | Can Retreat | True | |||
| Combat Stance | Ranged | Capture Rate | 1 | XP Points (ea.) | 130 | |
| Unit Types | infantry • • • | |||||
| v3.16.2 | ||||||
| Scout Squad Levels | ||||
|---|---|---|---|---|
| Level | 1 | 2 | 3 | 4 |
| Health | 140 | 161 | 185.15 | 212.923 |
| Health Regen | 0.5 | 0.525 | 0.551 | 0.579 |
| Energy | 100 | 115 | 130 | 150 |
| Energy Regen | 1 | 1.05 | 1.103 | 1.158 |
| Supp. Resist | 4 | 4.2 | 4.41 | 4.631 |
| Melee Skill | 71 | 72 | 73 | 74 |
| Melee Damage | 1 | 1.1 | 1.21 | 1.331 |
| Ranged Damage | 1 | 1.05 | 1.103 | 1.158 |
| |||||
|---|---|---|---|---|---|
| Faction | Space Marine | Activation | Toggled | |
| Costs | | Caster | Squad | ||
| Duration | -1s | Recharge | 10s | ||
| Description: Become invisible. Attacking, using abilities or getting too close to enemy troops will reveal the squad. — See Ability:Space Marine Infiltrate for details. | |||||
| |||||
|---|---|---|---|---|---|
| Faction | Space Marine | Activation | Targeted | |
| Costs | | Caster | One Entity | ||
| Duration | -1s | Recharge | 75s | ||
| Description: Throw a grenade which damages and knocks back infantry. Grenades ignore cover and are effective against garrisoned buildings. — See Ability:Frag Grenade for details. | |||||
| |||||
|---|---|---|---|---|---|
| Faction | Space Marine | Activation | Targeted | |
| Costs | | Caster | All Entity | ||
| Duration | -1s | Recharge | 50s | ||
| Description: Fire a concussive shot, knocking back and suppressing enemy infantry. — See Ability:Scout Explosive Shot for details. | |||||
| |||||
|---|---|---|---|---|---|
| Faction | Space Marine | Activation | Targeted | |
| Costs | Caster | One Entity | |||
| Duration | -1s | Recharge | 5s | ||
| Description: Repairs allied vehicles and structures. — See Ability:Space Marine Repair for details. | |||||
| |||||
|---|---|---|---|---|---|
| Requisition | Time | |||
| Power | Requires | ||||
| Description: Shotguns are excellent counters to melee units. Grants the Explosive Shot ability, allowing you to knock enemy units back in a wide cone. — See Upgrade:Shotguns for details. | |||||
| |||||
|---|---|---|---|---|---|
| Requisition | Time | |||
| Power | Requires | ||||
| Description: Sergeants can detect infiltrated units and grant frag grenades effective against infantry in cover or buildings. — See Upgrade:Scout Sergeant for details. | |||||
| |||||
|---|---|---|---|---|---|
| Requisition | Time | |||
| Power | Requires | ||||
| Description: Sniper rifles require a brief setup time, but are highly effective at sniping infantry from a distance, and killing units in buildings. — See Upgrade:Sniper Rifles for details. | |||||
| |||||
|---|---|---|---|---|---|
| Requisition | Time | |||
| Power | Requires | ||||
| Description: Infiltration allows your squad to become invisible but drains energy over time. Infiltrated units can be revealed by detector units, or if they get too close to enemies. — See Upgrade:Advanced Infiltration Training for details. | |||||
| |||||
|---|---|---|---|---|---|
| Faction | Space Marine | Weapon Class | Burst | |
| DPS | 7.58 | Weapon Family | bolter_pvp | ||
| See Weapon:Scout Bolter for details. | |||||
| |||||
|---|---|---|---|---|---|
| Faction | Space Marine | Weapon Class | Melee | |
| DPS | 4 | Weapon Family | sword_pvp | ||
| See Weapon:Scout Melee for details. | |||||
| |||||
|---|---|---|---|---|---|
| Faction | Space Marine | Weapon Class | Single Shot | |
| DPS | 14.67 | Weapon Family | shotgun_pvp | ||
| See Weapon:Scout Shotgun for details. | |||||
| |||||
|---|---|---|---|---|---|
| Faction | Space Marine | Weapon Class | Single Shot | |
| DPS | 1.67 | Weapon Family | shotgun_high_explosive | ||
| See Weapon:Scout Explosive Shot for details. | |||||
| |||||
|---|---|---|---|---|---|
| Faction | Space Marine | Weapon Class | Single Shot | |
| DPS | 14.17 | Weapon Family | sniper | ||
| See Weapon:Scout Sniper Rifle for details. | |||||
| |||||
|---|---|---|---|---|---|
| Faction | Space Marine | Weapon Class | Single Shot | |
| DPS | 195.49 | Weapon Family | grenade_pvp | ||
| See Weapon:Space Marine Frag Grenade for details. | |||||










