Unit:Ripper Swarm
From DoW2.Info
Unit Description: Small tyranid creatures that soak up ranged fire and disrupt enemy lines to protect more important creatures. Cannot be suppressed while under the effects of synapse.
Detailed Tool-Tips: Small tyranid creatures that soak up ranged fire and disrupt enemy lines to protect more important creatures. Cannot be suppressed while under the effects of synapse.
| Ripper Swarm | ||||||
|---|---|---|---|---|---|---|
| Health | 450 | Health Regen | 0.5 | Squad Size | 10 |
| Energy | 0 | Energy Regen | 1 | Maximum Speed | 7 | |
| Courage | 100 | Courage Regen | 10 | Acceleration | 20 | |
| Supp. Resist | 0% | Sight / Detect | 35 / 5 | Deceleration | 20 | |
| Armor Type | infantry / tiny | Melee Size | small | Rotation Rate | 300 | |
| Requisition | Build Time | |||||
| Power | Popcap | |||||
| Upkeep (ea.) | ||||||
| Garrison Type | Tyranids | Can Retreat | True | |||
| Combat Stance | Melee | Capture Rate | XP Points (ea.) | 10 | ||
| Unit Types | infantry • lesser_tyranid • ripper • melee_only | |||||
| v3.16.2 | ||||||
