Unit:Rangers

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Unit Description: Light infantry unit that requires a brief setup time. Good for sniping enemies from a distance, and for killing units in buildings. Can detect infiltrated units.


Detailed Tool-Tips: Long-range sniper unit particularly effective against Heavy Infantry and garrisoned Infantry. Can use the Kinetic Pulse ability to counter weapons teams. Detects Infiltrated units in radius 40. Upgrades grant Infiltration, Fleet of Foot, and the Holo-Field ability. Speed 5.5, Melee Skill 50, 2.47 dps Piercing Damage, 21.33 dps Sniper Damage, 16.67 dps Melee Damage (Sword), 6.67 dps Melee Damage (Fist).


Rangers
Rangers Health 450 Health Regen 0.5 Squad Size 3
Energy 100 Energy Regen 1 Maximum Speed 5.5
Courage 100 Courage Regen 10 Acceleration 40
Supp. Resist 4% Sight / Detect 60 / 40 Deceleration 40
Armor Type infantry / small Melee Size small Rotation Rate 1000
Requisition 300 Build Time 21s
Power 30 Popcap 9
Upkeep (ea.) 7.65
Upkeep (lead.) 0
Upkeep (plat.) 0 Platform Speed {{{124}}}
Rf. Requisition 50 Rf. Time 5.3s
Rf. Power 5 Rf. Popcap 3
Garrison Type Infantry Can Retreat True On Death (ea.) 10
On Death (lead.) 0
Combat Stance Ranged Capture Rate 1 XP Points (ea.) 150
Unit Types infantry • • •
Unit Types N/A • N/A • N/A
Note: The weapon platform itself is invulnerable and has no health. Some values do not apply.
Note: The leader with grenade launcher is invulnerable and has no health. Some values do not apply.
v3.16.2
Rangers Levels
Level1234
Health150172.5198.375228.131
Health Regen0.50.5250.5510.579
Energy100115130150
Energy Regen11.051.1031.158
Supp. Resist44.24.414.631
Melee Skill50515253
Melee Damage11.11.211.331
Ranged Damage11.051.1031.158


 Fleet of Foot  Fleet of Foot

Fleet of Foot Faction Eldar Activation Timed
Costs 40 Caster Squad
Duration 10s Recharge 35s
Description: Greatly increase speed but have reduced damage for a duration. — See Ability:Fleet of Foot for details.

 Kinetic Pulse  Kinetic Pulse

Kinetic Pulse Faction Eldar Activation Targeted
Costs 45 Caster One Entity
Duration -1s Recharge 75s
Description: Fires a high-impact, low-damage blast of kinetic energy capable of knocking targets back in a small radius. — See Ability:Kinetic Pulse for details.

 Eldar Infiltrate  Eldar Infiltrate

Eldar Infiltrate Faction Eldar Activation Toggled
Costs 10 Caster Squad
Duration -1s Recharge 0s
Description: Become invisible. Attacking, using abilities or getting too close to enemy troops will reveal the squad. — See Ability:Eldar Infiltrate for details.

 Ranger Holo-field  Ranger Holo-field

Ranger Holo-field Faction Eldar Activation Targeted
Costs 45 Caster Squad
Duration -1s Recharge 60s
Description: Camouflages units in an area for a period of time. — See Ability:Ranger Holo-field for details.


 Pathfinder Gear  Pathfinder Gear

Pathfinder Gear Requisition 55 Time 15s
Power 15 Requires
Description: Grants the Infiltrate ability, and allows Rangers to deploy Holo-fields to conceal others. Also unlocks the Fleet of Foot ability. — See Upgrade:Pathfinder Gear for details.

 Long Rifle  Long Rifle

Long Rifle Faction Eldar Weapon Class Single Shot
DPS 21.33 Weapon Family sniper
See Weapon:Long Rifle for details.

 Shuriken Pistol  Shuriken Pistol

Shuriken Pistol Faction Eldar Weapon Class Burst
DPS 2.47 Weapon Family bolter_pvp
See Weapon:Shuriken Pistol for details.

 Ranger Power Sword  Ranger Power Sword

Ranger Power Sword Faction Eldar Weapon Class Melee
DPS 16.67 Weapon Family sword_pvp
See Weapon:Ranger Power Sword for details.

Faction Index