Tyranid

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 Hive Tyrant  Hive Tyrant

Hive Tyrant Health 1080 Armor Type commander / medium
Energy 100 Melee Size large
Courage 100 Sight / Detect 38 / 5
Description: The Hive Tyrant is a large and powerful Tyranid that directs the swarm with powerful synapse abilities. The Hive Tyrant is immune to suppression. — See Commander:Hive Tyrant for details.

 Ravener Alpha  Ravener Alpha

Ravener Alpha Health 720 Armor Type commander / small
Energy 100 Melee Size medium
Courage 100 Sight / Detect 38 / 5
Description: The Ravener Alpha tunnels under enemy lines opening up strategic tunnels for allies to use. — See Commander:Ravener Alpha for details.

 Lictor Alpha  Lictor Alpha

Lictor Alpha Health 630 Armor Type commander / small
Energy 100 Melee Size medium
Courage 100 Sight / Detect 38 / 5
Description: The Lictor Alpha's camouflage allows it to ambush and disrupt enemy infantry. — See Commander:Lictor Alpha for details.

 Hormagaunt Brood  Hormagaunt Brood

Hormagaunt Brood HP / Energy / Courage 640 / 0 / 100 Armor Type infantry_fire_resist / small
Cost 300 0 8 Melee Size small
Build Time 18s Sight / Detect 38 / 5
Description: Light melee unit that can overwhelm enemies in large numbers. Can be upgraded with Adrenal Glands which allow them to leap onto enemy targets. — See Unit:Hormagaunt Brood for details.

 Termagant Brood  Termagant Brood

Termagant Brood HP / Energy / Courage 648 / 0 / 100 Armor Type infantry / small
Cost 270 0 8 Melee Size small
Build Time 18s Sight / Detect 38 / 5
Description: Fragile ranged unit that can overwhelm melee enemies en masse. Can be upgraded with Toxin Sacs which grant the Crippling Poison ability. — See Unit:Termagant Brood for details.

 Warrior Brood  Warrior Brood

Warrior Brood HP / Energy / Courage 1080 / 100 / 100 Armor Type heavy_infantry / small
Cost 300 30 15 Melee Size medium
Build Time 24s Sight / Detect 55 / 30
Description: Melee unit that projects a synapse aura that increases the durability of nearby Tyranid units. Can be upgraded with the Barbed Strangler to suppress enemy infantry. Detects infiltrated units. — See Unit:Warrior Brood for details.

 Ravener Brood  Ravener Brood

Ravener Brood HP / Energy / Courage 900 / 100 / 100 Armor Type infantry / small
Cost 400 45 15 Melee Size small
Build Time 24s Sight / Detect 38 / 5
Description: Fragile, high-damage melee unit that is effective against infantry and capable of burrowing underground. Can be upgraded with the Devourer, a ranged weapon effective against infantry and the Enhanced Muscle Coil to unlock the Burrow ability. — See Unit:Ravener Brood for details.

 Spore Mines  Spore Mines

Spore Mines HP / Energy / Courage 600 / 0 / 100 Armor Type infantry / small
Cost 100 5 5 Melee Size
Build Time 15s Sight / Detect 35 / 5
Description: Each mine explodes in a cloud of poisonous acidic spores when detonated. — See Unit:Spore Mines for details.

 Venom Brood  Venom Brood

Venom Brood HP / Energy / Courage 1080 / 100 / 100 Armor Type heavy_infantry / small
Cost 300 10 15 Melee Size medium
Build Time 24s Sight / Detect 55 / 30
Description: Warrior brood equipped with Venom Cannons effective vs vehicles. Can detect infiltrated units. Nearby ranged tyranids will also receive damage bonuses. — See Unit:Venom Brood for details.

 Zoanthrope  Zoanthrope

Zoanthrope HP / Energy / Courage 250 / 100 / 100 Armor Type infantry / small
Cost 400 40 10 Melee Size
Build Time 25s Sight / Detect 55 / 5
Description: Slow, fragile artillery unit. Comes with the Focused Warp Blast and the Warp Field abilities. Projects a synapse aura that increases the health regeneration of nearby units. — See Unit:Zoanthrope for details.

 Tyrant Guard  Tyrant Guard

Tyrant Guard HP / Energy / Courage 2250 / 100 / 100 Armor Type super_heavy_infantry / large
Cost 400 55 15 Melee Size large
Build Time 30s Sight / Detect 38 / 5
Description: A large, durable melee unit that moves faster in synapse. Can use the Shieldwall ability, which regenerates health and reduces incoming damage. — See Unit:Tyrant Guard for details.

 Genestealer Brood  Genestealer Brood

Genestealer Brood HP / Energy / Courage 990 / 100 / 100 Armor Type infantry / medium
Cost 500 45 12 Melee Size medium
Build Time 36s Sight / Detect 38 / 5
Description: An elite melee unit that infiltrates after staying still for enough time. Adrenal Rush ability grants increased speed, lifesteal and increased damage. — See Unit:Genestealer Brood for details.


 Lictor  Lictor

Lictor HP / Energy / Courage 1000 / 100 / 100 Armor Type infantry / small
Cost 350 50 10 Melee Size small
Build Time 20s Sight / Detect 44 / 30
Description: Elite assassin unit that comes with the Infiltrate ability and the deadly flesh hooks attack. Detects infiltrated units. — See Unit:Lictor for details.

 Carnifex  Carnifex

Carnifex HP / Energy / Courage 1350 / 200 / 100 Armor Type vehicle / large
Cost 600 160 20 Melee Size very_large
Build Time 30s Sight / Detect 38 / 5
Description: A living engine of destruction that is impervious to small arms fire. Can be upgraded to have Thornback Armor, Barbed Strangler, or Venom Cannon. — See Unit:Carnifex for details.

 Swarmlord  Swarmlord

Swarmlord HP / Energy / Courage 1700 / 200 / 100 Armor Type vehicle / large
Cost 800 180 21 Melee Size large
Build Time 75s Sight / Detect 38 / 5
Description: Legendary synapse creature. Nearly unstoppable in melee combat. Increases the movement speed of nearby Tyranids and allows squads to reinforce. — See Unit:Swarmlord for details.

 Without Number  Without Number

Without Number Faction Tyranid Activation Timed
Costs 300 500 Caster One Entity
Duration 10s Recharge 240s
Description: Spawns a Hormagaunt, Termagant and Warrior squad at your base. — See Ability:Without Number for details.

 Mycetic Spores  Mycetic Spores

Mycetic Spores Faction Tyranid Activation Targeted
Costs 175 400 Caster One Entity
Duration -1s Recharge 300s
Description: Call down mycetic spores to spawn Raveners and reinforce other nearby Tyranids. — See Ability:Mycetic Spores for details.

 Warrior Vanguard  Warrior Vanguard

Warrior Vanguard Faction Tyranid Activation Targeted
Costs 150 300 Caster One Entity
Duration -1s Recharge 300s
Description: Drop mycetic spores which spawn Warriors and reinforce other nearby Tyranids. — See Ability:Warrior Vanguard for details.



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