Space Marine

From DoW2.Info

Jump to: navigation, search


 Force Commander  Force Commander

Force Commander Health 820 Armor Type commander / small
Energy 100 Melee Size small
Courage 100 Sight / Detect 40 / 5
Description: The Force Commander is a melee specialist who can inspire allied troops around him to boost their effectiveness. — See Commander:Force Commander for details.

 Apothecary  Apothecary

Apothecary Health 550 Armor Type commander / small
Energy 100 Melee Size small
Courage 100 Sight / Detect 40 / 5
Description: The Apothecary specializes in healing and excels at using his abilities to support allies from just behind the front line. — See Commander:Apothecary for details.

 Techmarine  Techmarine

Techmarine Health 630 Armor Type commander / small
Energy 100 Melee Size small
Courage 100 Sight / Detect 40 / 5
Description: The Techmarine is a defensive specialist. He constructs turrets to defend territory and a teleporter relay to reinforce allies. — See Commander:Techmarine for details.

 Scout Squad  Scout Squad

Scout Squad HP / Energy / Courage 420 / 100 / 100 Armor Type infantry / small
Cost 210 0 9 Melee Size small
Build Time 18s Sight / Detect 55 / 5
Description: Versatile anti-melee unit that can be equipped with shotguns or a sniper rifle. May also add a Scout Sergeant who grants frag grenades. — See Unit:Scout Squad for details.

 Tactical Marine Squad  Tactical Marine Squad

Tactical Marine Squad HP / Energy / Courage 1050 / 100 / 100 Armor Type heavy_infantry / small
Cost 500 0 15 Melee Size small
Build Time 24s Sight / Detect 40 / 5
Description: Elite infantry that can shrug off most small-arms fire. Can be equipped with multiple weapon upgrades. — See Unit:Tactical Marine Squad for details.

 Devastator Marine Squad  Devastator Marine Squad

Devastator Marine Squad HP / Energy / Courage 675 / 100 / 100 Armor Type heavy_infantry / small
Cost 250 30 12 Melee Size small
Build Time 24s Sight / Detect 40 / 5
Description: Comes with a weapon that suppresses large groups of infantry. Has limited firing arc and requires set-up time. Can be upgraded with a Lascannon which is effective versus vehicles. — See Unit:Devastator Marine Squad for details.

 Assault Squad  Assault Squad

Assault Squad HP / Energy / Courage 1200 / 100 / 100 Armor Type heavy_infantry / small
Cost 500 50 15 Melee Size small
Build Time 30s Sight / Detect 40 / 5
Description: Assault squad that is effective at closing distances quickly. Additional upgrades include the Sergeant, Blind Grenades and Melta Bombs. — See Unit:Assault Squad for details.

 Devastator Plasma Cannon Squad  Devastator Plasma Cannon Squad

Devastator Plasma Cannon Squad HP / Energy / Courage 675 / 100 / 100 Armor Type heavy_infantry / small
Cost 400 0 12 Melee Size small
Build Time 30s Sight / Detect 40 / 5
Description: Effective at dislodging enemy troops and vehicles from dug in positions. Has limited firing arc and requires set-up time. — See Unit:Devastator Plasma Cannon Squad for details.

 Dreadnought  Dreadnought

Dreadnought HP / Energy / Courage 1200 / 100 / 100 Armor Type vehicle / large
Cost 500 140 15 Melee Size large
Build Time 50s Sight / Detect 40 / 5
Description: The sight of a Dreadnought killing enemy units inspires nearby troops, temporarily increasing their combat effectiveness. Comes with the Emperor's Fist ability, can add an assault cannon, and receive the Dark Age of Technology upgrade. — See Unit:Dreadnought for details.

 Razorback  Razorback

Razorback HP / Energy / Courage 400 / 100 / 100 Armor Type vehicle / large
Cost 300 60 10 Melee Size
Build Time 40s Sight / Detect 40 / 5
Description: Transports infantry units across the battlefield and allows nearby squads to reinforce. — See Unit:Razorback for details.

 Librarian  Librarian

Librarian HP / Energy / Courage 700 / 200 / 100 Armor Type commander / small
Cost 350 60 5 Melee Size medium
Build Time 25s Sight / Detect 40 / 5
Description: Space Marine Psyker unit capable of powerful damage and support abilities. Inspires surrounding Space Marines when killing in melee. — See Unit:Librarian for details.


 Predator  Predator

Predator HP / Energy / Courage 600 / 100 / 100 Armor Type vehicle / large
Cost 450 125 18 Melee Size
Build Time 45s Sight / Detect 40 / 5
Description: Heavy battle tank. Equipped with ranged weapons that are effective against infantry and vehicles. — See Unit:Predator for details.

 Land Raider Redeemer  Land Raider Redeemer

Land Raider Redeemer HP / Energy / Courage 3000 / 100 / 100 Armor Type vehicle / huge
Cost 700 180 20 Melee Size
Build Time 75s Sight / Detect 40 / 5
Description: Heavy transport tank, equipped with anti-infantry flamestorm cannons, a multi-melta, and a twin-linked assault cannon. Nearby units can reinforce from the Land Raider as well as use it as a retreat point. The Land Raider also increases the health regeneration of nearby allied units. — See Unit:Land Raider Redeemer for details.


 Deep Strike Terminator Squad  Deep Strike Terminator Squad

Deep Strike Terminator Squad Faction Space Marine Activation Targeted
Costs 350 650 100 Caster One Entity
Duration -1s Recharge 420s
Description: Teleport in a Terminator Squad to the targeted location. Terminators are immune to suppression but cannot fall back. The sight of Terminators killing enemy units inspires nearby troops, temporarily increasing their combat effectiveness. — See Ability:Deep Strike Terminator Squad for details.

 Deep Strike Terminator Assault Squad  Deep Strike Terminator Assault Squad

Deep Strike Terminator Assault Squad Faction Space Marine Activation Targeted
Costs 350 650 100 Caster One Entity
Duration -1s Recharge 420s
Description: Teleport in a Terminator Assault Squad to the targeted location. Terminators are immune to suppression but cannot fall back. The sight of Terminators killing enemy units inspires nearby troops, temporarily increasing their combat effectiveness. — See Ability:Deep Strike Terminator Assault Squad for details.

 Venerable Dreadnought Drop Pod  Venerable Dreadnought Drop Pod

Venerable Dreadnought Drop Pod Faction Space Marine Activation Targeted
Costs 300 600 Caster One Entity
Duration -1s Recharge 420s
Description: Deliver a Venerable Dreadnought by drop pod. The sight of this powerful melee walker killing enemy units inspires nearby troops, temporarily increasing their stats. — See Ability:Venerable Dreadnought Drop Pod for details.



Faction Index