Commander:Mekboy

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Mekboy
Mekboy Health 600 Health Regen 0.5 Maximum Speed 5
Energy 100 Energy Regen 1 Acceleration 30
Courage 100 Courage Regen 10 Deceleration 30
Supp. Resist 4% Sight / Detect 40 / 5 Rotation Rate 1000
Armor Type commander / small Melee Size small
Garrison Type Infantry Can Retreat True Death
Combat Stance Ranged Capture Rate 1 XP Points 500
v3.16.2
Mekboy Levels
Level12345678910
Health600 630 661.5 694.575 729.304 765.769 804.057 844.26 886.473 930.797
Health Regen0.5 0.525 0.551 0.579 0.608 0.638 0.67 0.704 0.739 0.776
Energy100 110 120 130 140 155 165 175 185 200
Energy Regen1 1.05 1.103 1.158 1.216 1.276 1.34 1.407 1.477 1.551
Supp. Resist4 4.2 4.41 4.631 4.862 5.105 5.36 5.628 5.91 6.205
Melee Skill60 61 62 63 64 65 66 67 68 69
Melee Damage1 1.035 1.071 1.109 1.148 1.188 1.229 1.272 1.317 1.363
Ranged Damage1 1.02 1.04 1.061 1.082 1.104 1.126 1.149 1.172 1.195


 Beamy Deffgun  Beamy Deffgun

Beamy Deffgun Commander Mekboy Wargear Type Weapon
Requisition 150 Time 15s
Power 40 Requires Level 2 Teleporta Platform
Description: Equips the Mekboy with a Beamy Deffgun. Effective against vehicles and large targets. This weapon has limited firing arc and requires setup time. — See Wargear:Beamy Deffgun for details.

 Deffgun  Deffgun

Deffgun Commander Mekboy Wargear Type Weapon
Requisition 115 Time 15s
Power 30 Requires
Description: Equips the Mek with a Deffgun. Effective against infantry. This weapon has limited firing arc and requires setup time. — See Wargear:Deffgun for details.

 Dakka Dakka Dakka  Dakka Dakka Dakka

Dakka Dakka Dakka Commander Mekboy Wargear Type Weapon
Requisition 115 Time 15s
Power 20 Requires
Description: Equips the Mek with a Big Shoota. Increases the Mek's damage and has no setup time. — See Wargear:Dakka Dakka Dakka for details.


 Battery Pack  Battery Pack

Battery Pack Commander Mekboy Wargear Type Armour
Requisition 100 Time 15s
Power 20 Requires
Description: Increases the maximum energy of the Mek and grants the 'Ave A Taste ability, which allows the Mek to give Energy and Health to friendly units. — See Wargear:Battery Pack for details.

 Electric Armor  Electric Armor

Electric Armor Commander Mekboy Wargear Type Armour
Requisition 120 Time 15s
Power 30 Requires
Description: Grants the Electric Shock ability which damages nearby units when activated. Increases health of the Mekboy. — See Wargear:Electric Armor for details.

 Mega-Rumblah  Mega-Rumblah

Mega-Rumblah Commander Mekboy Wargear Type Armour
Requisition 200 Time 15s
Power 60 Requires Level 3 Teleporta Platform
Description: Grants the Mega-Rumblah ability, which knocks down and stuns enemies around the Mekboy when triggered. — See Wargear:Mega-Rumblah for details.


 Supa Tuff Beam  Supa Tuff Beam

Supa Tuff Beam Commander Mekboy Wargear Type Accessory
Requisition 150 Time 15s
Power 60 Requires Level 3 Teleporta Platform
Description: Grant the Supa Tuff Beam ability. This ability allows the Mek to target a unit, making it receive less damage and immunity to knockback and suppression. — See Wargear:Supa Tuff Beam for details.

 Proximity Mines  Proximity Mines

Proximity Mines Commander Mekboy Wargear Type Accessory
Requisition 130 Time 15s
Power 30 Requires
Description: Grants the ability to throw proximity mines. — See Wargear:Proximity Mines for details.

 Kustom Force Field  Kustom Force Field

Kustom Force Field Commander Mekboy Wargear Type Accessory
Requisition 110 Time 15s
Power 25 Requires Level 2 Teleporta Platform
Description: Gives the Mek a force field. The force field makes the Mek immune to melee attacks. The Mek also takes reduced damage from ranged attacks and knocks down nearby units for a short time. — See Wargear:Kustom Force Field for details.

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