Ability:Warp Rift
From DoW2.Info
| Warp Rift | ||
|---|---|---|
| Faction | Chaos |
| Energy | ||
| Global | ||
| Requisition | ||
| Power | ||
| Duration | 20s | |
| Recharge | 100s | |
| Global Recharge | False | |
| Activation | Targeted | |
| Caster | Squad | |
| Cast In Garrison | False | |
| Interruptible | True | |
| Retreat Interrupt | True | |
| Stop On Interrupt | True | |
| v3.13 | ||
Ability Description: Tear an entrance to and exit from the Warp, teleporting nearby units from one to the other. The rift remains active so long as the Sorcerer channels Energy to it.

